3D artist, Manager
Experience: 15 year(s)
Skills: 3ds Max, AR content, Games, Photoshop, Unity, UX, Product Management
. Art Lead with 14 + years of production experience in game development.
. Managed and directed the art department for multiple game titles.
. In-depth understanding of Autodesk 3ds Max, Adobe Photoshop and Unity game engine
. Ideation, Research & Development of Augmented / Virtual / Mixed Reality use cases.
. Good knowledge in human psychology, physiology, and body language.
. Extremely passionate about Games/Photography/Science/Future Tech.
. Adaptive, open-minded and quick learner.
. Good analytical and problem-solving skills.
Specialties:
. Creative and Art direction
. Mixed Reality experience design & development
. Game assets creation (modeling/texturing/rigging/skinning/animation)
. Technical-Art & Production pipeline for game and mixed reality development
Have good experience in Concept design, Character design, Combat design and Level design.
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