3D artist
Experience: 8 year(s)
Skills: 3ds Max, AR content, Games, Gamification, Photoshop, Unity, Startups
I have been working the game industry for the last five years, started with a company that delivered three games globally that have 25+ download around the world, my role was to design the games pipeline, do art work, and develop the pre-production phase of the game.
After that I moved to VR/AR development, I have done 3 VR projects, mainly for Oculus Rift, Oculus Go, and GearVR, and I have done 25+ AR projects, for mobiles(Android, IOS), working mainly with ARcore, ARkit, and Vuforia.
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